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3D Scene Reviewer (Environment Artist)

Expedock

Remote Posted Aug 24, 2026
Full TimeArchitecture & CAD

Job Description

Type: Contract, hourly · Location: Remote (Philippines) Schedule Flexible About the work You'll review 3D scenes generated by an AI system — buildings, streets, interiors, outdoor environments — and tell us what's wrong with them. Your written feedback is used to make the system better, so the quality of your notes matters more than speed. This is review work, not modeling. You won't be building scenes, you'll be judging them. What you'll do Move through each 3D scene and inspect it from different angles Find problems: broken geometry, bad textures, wrong scale, poor layout, unrealistic lighting Take screenshots of the problem areas Write clear notes explaining what's wrong and how it should be fixed Work through roughly 3–5 scenes per hour (10–20 minutes each) What we're looking for Professional 3D experience in one of these areas: game environment art, 3D modeling (CAD, furniture, product), or architecture / city planning A strong eye for what makes a space look believable — proportion, layout, materials, lighting Comfortable navigating a 3D scene freely with a camera Clear written English — your notes are the deliverable A portfolio showing 3D environment or object work Helpful but not required Experience doing QA or art direction on other people's work Blender, Maya, 3ds Max, Unreal, or Unity Details Hourly rate, paid based on hours worked Ongoing work — first batch is around 1,000 scenes Fully remote, flexible hours Requires a computer that can run 3D scenes smoothly and a stable internet connection How To Apply Send your CV and portfolio, plus your expected hourly rate.

Requirements

  • Communication — 1 year
  • Remote Work — 1 year
Competitive salary

Competitive compensation

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About Expedock

E

Expedock

CategoryArchitecture & CAD
TypeFull Time
LocationRemote
ExpiresNo expiry